![]() Just like Parasite in City, the game plays as a slow and methodical side-scrolling survival horror experience, with careful positioning and proper resource management being vital to the player’s success. Keep your eyes peeled, and watch for enemies lurking in the dark. However, Anthophobia offers some interesting twists to that formula that help to set it apart from its source. The inspiration seems clear in just about every facet of the game, from the general concept to the particulars of how it plays. This concept may sound vaguely familiar to those who have seen or played Pixel Factory’s Parasite in City. Developed by the two-man team Sourjelly as a respectful tribute to the survival horror genre, Anthophobia is a side-scrolling 2D survival horror game that follows very closely in the footsteps of Pixel Factory’s work. Packing only a pistol, a pipe, some molotovs and a handful of glow sticks, she faces almost impossible odds as she eludes the greedy clutches of a world trying to drag her down into an abyss of unnatural pleasure. ![]() A young girl - who had long since barricaded herself in her apartment waiting for rescue - finally resolves to venture through the hellish landscape of a ruined city, in a bid to find salvation. Those afflicted by the plague are turned into sex-starved plant-zombies who prowl the streets in search of fresh victims. A mysterious disease has swept across modern civilization, tearing society apart and bringing the world to its knees. ![]()
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